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 Gondar Hero Guide (Summarized)

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~DarkAlex~
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PostSubject: Gondar Hero Guide (Summarized)   Tue May 11, 2010 2:48 am



Strength
17 + 1.8 Agility
21 + 3 Intelligence
16 + 1.4 Shuriken Toss

The Bounty Hunter throws a shuriken at a target unit, dealing damage.

Jinada

Passively adds a critical strike and maim to Bounty Hunter's next attack, has a cooldown.

Wind Walk

Turns invisible for a period of time. Deals bonus backstab damage. Transition time decreases per level.

Track

Tracks an enemy hero for 30 seconds or until it dies. Allied units near the tracked target gain 20% movement speed increase. If the target dies, Bounty Hunter gets bonus gold.

Affiliation: Neutral Attack Animation: 0.59 / 0.58 Damage: 45 - 59 Casting Animation: 0.3 / 0.51 Armor: 4 Base Attack Time: 1.7 Movespeed: 315 Missile Speed: Instant Attack Range: 128 (melee) Sight Range: 1800 / 1000 Information Comments Guides Sounds Artwork Video Replays
Bounty Hunters like Gondar do not play by the rules. His ideal attack pattern is to initiate from the shadows and stab you in the back. He'll keep this up if unchecked, and carries deadly Shurikens to deal high ranged damage as well. He also learns to deal critical blows and evade attacks, allowing his strength to match his cunning later on. What sets him aside from any other killer, however, is that he doesn't work for free. Gondar can Track his targets, lowering their armor, monitoring their location, making them easier to chase, and providing a hefty gold reward if the poor sap winds up dead--which he makes often the case.


Gondar is a Draenei that is often called upon for his superior skills. Not much is known about his past, but his capabilities are extraordinary. Some believe he learned from a ninja clan while others say he was born with his amazing abilities. He is able to throw shurikens with extreme accuracy and has the strength to strike down any foe with his two swift blades. His agility is matched by none, and his stealth is inferior only to few. He is interested in the conflict for money alone, and is promised a large reward.

Sound
1 - I pledge my loyalty.
2 - Strength and honor!
3 - How may I aid you?
4 - How can this old one help?
5 - I give you my wisdom.
6 - We will share our ways.
7 - My strength is yours.
8 - I'll do my best.
9 - As fast as I can.
10 - I will do what I can.
11 - If it must be done.
12 - I will try.
13 - For Draenor!
14 - (Attack2)
15 - Blood for blood!
16 - The Orcs slaughtered my ...
17 - And their demon magics ...
18 - We that are left will reclaim ...
19 - Of life and honor, amongst ...
20 - We follow the ancient path.
21 - I'm too old for this...
22 - At my age you see death ...
23 - I can fight just like a... *snores*
24 - To battle! Hold my teeth!

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nice_back: mmmm old jinada is better. within 7 seconds you will get 3 crits. and theres also a miss. in maim for me its no needed because when you tracke one enimy you will gain ms and thats enough for you to kill enemies and take note old jinada has a 20% chan...
...


sApuL: .i played him five times, and guess what? i own the game in 20 min,, wicked sick at 18 min mark. the toss is great as well as the jinada! great hero.!

FMArthur: Is Jinada's Maim an Orb Effect/Buff Placer or anything?


Jazlanboy: urghhh


zxdragon12: you call a free maim and buriza a nerf? Makes perfect sense >.>


rishibose218: its better now.... u can get buriza and c the crit proc.. and once every 6 sec a 2x is guarenteed! bouty is better now

spinarium: @lobo93 - not really a nerf. sure, you could get more crits in a 7 second span w/ old jinada provided that you have some slow/stun to hold your enemy in place. with new jinada's maim, the other crits you would have got in the old jinada is replaced w...
...


Jaxune: lol stupid you get a free maim for ****'s sake.


lobo93: The new jinada is more like a nerf, now is a crit every 7 secs. in 6.64 could get tons of crits in 7 sec with good AS.


Lzn: it's really nice to have a passive maim...




Page 1 / 5
Published Guides
Date Description Author Rating
07/19/09 Learn one of DotA's best Gankers Mittsies 8.04
02/06/10 Simple & Short Advanced Guide joebh 7.38


Draft Guides
Date Description Author Rating
12/30/09 the hunter returns ROSHANPAI 0.00

Date Video Name Author Rating
18/07/09 DotA - Gondar slices Troll Warlord blackaram 5.50

Date Artwork Name Type Author Rating
11/08/09 gondar art vahn 7.78
02/09/09 Unclickable BH comic ELBUF 7.50
07/01/10 New maim Gondar. art satinhuu 7.33
18/07/09 gondor the bounty hunter art blackaram 6.87
07/12/09 Gondar the Bounty Hunter art enki 6.86
30/10/09 bounty hunter a.k.a(the ugly ****) art vhoughart 2.43

Feature is in development
Feature is in development


Shuriken Toss
Ability Type: Active
Targeting Type: Unit
Ability Hotkey: T
The Bounty Hunter throws a shuriken at a target unit, dealing damage.




Level Mana Cost Cooldown Casting range Area of Effect Duration Allowed Targets Effects 1 90 10 650 N/A N/A Enemy units Deals 100 damage 2 115 10 650 N/A N/A Enemy units Deals 200 damage 3 135 10 650 N/A N/A Enemy units Deals 250 damage 4 155 10 650 N/A N/A Enemy units Deals 325 damage Notes
• Damage type: magical
• Posseses a mini-stun, allowing it to effectively interrupt the target.





Jinada
Ability Type: Passive
Targeting Type: N/A
Ability Hotkey: J
Passively adds a critical strike and maim to Bounty Hunter's next attack, has a cooldown.




Level Mana Cost Cooldown Casting range Area of Effect Duration Allowed Targets Effects 1 N/A 21 N/A N/A 3 Any unit 1.4x critical multiplier, 25% movement and attack speed slow 2 N/A 16 N/A N/A 3 Any unit 1.6x critical multiplier, 25% movement and attack speed slow 3 N/A 11 N/A N/A 3 Any unit 1.8x critical multiplier, 25% movement and attack speed slow 4 N/A 6 N/A N/A 3 Any unit 2.0x critical multiplier, 25% movement and attack speed slow Notes





Wind Walk
Ability Type: Active
Targeting Type: Instant
Ability Hotkey: W
Turns invisible for a period of time. Deals bonus backstab damage. Transition time decreases per level.




Level Mana Cost Cooldown Casting range Area of Effect Duration Allowed Targets Effects 1 50 15 seconds N/A N/A 15 seconds Self 30 backstab damage 2 50 15 seconds N/A N/A 20 seconds Self 60 backstab damage 3 50 15 seconds N/A N/A 25 seconds Self 90 backstab damage 4 50 15 seconds N/A N/A 30 seconds Self 120 backstab damage Notes
• Damage type: physical
• Will not break most channeling of spells upon activation.
• Invisibility is broken when the damage is dealt, not at the beginning of the attack.





Track
Ability Type: Active
Targeting Type: Unit
Ability Hotkey: R
Tracks an enemy hero for 30 seconds or until it dies. Allied units near the tracked target gain 20% movement speed increase. If the target dies, Bounty Hunter gets bonus gold.




Level Mana Cost Cooldown Casting range Area of Effect Duration Allowed Targets Effects 1 70 10 seconds 750 800 30 seconds Enemy Heroes 75 extra gold, reduces target's armor by 1. 2 60 7 seconds 950 800 30 seconds Enemy Heroes 150 extra gold, reduces target's armor by 3. 3 50 5 seconds 1150 800 30 seconds Enemy Heroes 225 extra gold, reduces target's armor by 5. Notes
• Bounty Hunter will get the bonus gold if the target dies while the spell is still active, regardless of how it dies.
• Gives True Sight of the target.
• Tracked targets have a visual effect above their heads that is only visible to Bounty Hunter's allies.


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Deonlim89
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PostSubject: Re: Gondar Hero Guide (Summarized)   Tue May 11, 2010 3:07 am

Nice 1...

A thumbs up for this nice one!

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~DarkAlex~
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PostSubject: Re: Gondar Hero Guide (Summarized)   Tue May 11, 2010 3:10 am

Tnx ^^

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WarriorGod
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PostSubject: Re: Gondar Hero Guide (Summarized)   Tue May 11, 2010 4:33 am

tnxs my friend
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